WinFast 3D L2800
產品型號: L2800
芯  片: 3DLABs GLINT R3 +Gamma G1
記億晶體: 32MB SGRAM
介  面: AGP2X / AGP Pro
輸出接口: VGAx2
系統需求:  
推出日期: 1999年8月
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直接下載 Drivers: Windows 9X/ME 21/04/2000 Windows 2000 21/04/2000 Windows NT 4.0 21/04/2000

WinFast 3D L2800 產品簡介
Never has so much sheer power and passion gone into a single board to give design professionals the kind of geometry acceleration that was found previously only in boards with lofty price tags. By integrating the 3Dlabs® GLINT® R3 and GLINT® Gamma GI workstation rasterizer and geometry processors on a single card, the WinFast 3D L2800 delivers a total hardware OpenGL® geometry and lighting acceleration solution. And 'supes up' design professionals productivity with sky- high 2D and 3D performance.

WinFast 3D L2800 產品特性
  • GLINT R3 Rasterization Processor
    Virtual Texture memory management unit
    256 MB Virtual Texture address space
    Single pass, multi-texture unit
    Integrated 300 MHz RAMDAC
    High-speed, 128-bit memory interface
    7 independent DMA engines
    2D/3D raster engine
    Integrated SVGA Controller
    GLINT Gamma G1 Geometry Processor



  • 100% OpenGL transforms and lighting
    16 simultaneous light sources
    4.75 million lit, transformed triangles per second
    PowerThreads SSE OpenGL Drivers



  • PowerThreads SSE OpenGL ICD with full Pentium III and AMD Athlon 3DNow! optimizations
    Dynamic Load Balancing distributes geometry and lighting load between GLINT Gamma G1 and host CPU
    OpenGL 1.1 ICD (OpenGL 1.2 ready)
    Multiprocessor system optimized
    Professional 3D Rendering



  • Complete OpenGL 1.2 functionality in silicon
    Virtual Texturing in silicon
    Up to 256 MB Virtual Texture space
    2048x2048x32 maximum individual texture size
    Single pass, bump-mapping, per pixel lighting
    Gouraud shading
    Perspectively correct bilinear and trilinear filtering
    Perspectively correct per pixel mip-mapping
    Dual, bilinear mip-mapped textures in a single pass
    Volumetric rendering with up to 8-way filtering
    Source and destination alpha blending
    Fogging and depth cueing
    Antialiased lines and polygons
    Full-scene antialiasing
    Scissoring and stippling
    Overlay and stencil buffers
    32-bit Z-buffering
    GID clipping
    Hardware Performance
    Fill rate - 230 million texels per second, dual bilinear mip-map
    Fill rate - 115 million texels per second, trilinear mip-map texture
    Polygon rate - 4.75 million lit, transformed polygons per second (50% backface culled)
    Viewperf scores (1024x786, true-color, 75 Hz)
    DX-04 - 26.3
    DRV-05 - 15.6
    Light-02 - 3.0
    2D WinBench 99 HE 375 (1024x786, true-color)
    2D WinBench 99 BG 182 (1024x786, true-color)
    AutoCAD R14 C96 score: 27
    Test system: Intel Pentium III 600 MHz, Intel SE440BX motherboard, 512 MB RAM, 75 Hz refresh rate. The board used for these tests was the Oxygen GVX1 AGP with Windows NT driver version 2.14-1110



  • Board Physical
    Half-length ATX form-factor
    AGP version - AGP version 2.0 compliant
    PCI version - 32-bit 33.66 MHz, version 2.1

  • Memory
    32 MB of unified SGRAM framebuffer, Z-buffer and texture memory
    Up to 256 MB of host memory used as a Virtual Texture store



  • Display
    True color resolutions up to 1920x1200 or 2048x1536 with 32-bit Z
    60 Hz - 150 Hz screen refresh rates (monitor dependent)
    SoftImage compliant 8-bit, double-buffered overlay planes
    DDC2B support on all operating systems



  • Multi-head Capable
    Drive up to four displays using multiple AGP and PCI Boards
    Stereo Support
    True, quad-buffered stereo support up to 1280x1024, true-color, 118 Hz refresh rate
    Digital Flat Panel Support
    MDR20 (DFP) output connector, supporting digital flat panels up to 1280x1024 at 60 Hz



  • Drivers
    Windows NT 4.0 and PowerThreads SSE OpenGL ICD
    Windows 98/Me, DirectX 7.0 and PowerThreads SSE OpenGL ICD
    Windows 2000
    Advanced Control Panel
    Point and click to automatically optimize system and configuration for each professional application
    Value-added Software Bundles
    Vibrant Soft Engine 4 for up to 400% AutoCAD performance boost
    E-Color Colorific for accurate color calibration and matching

WinFast 3D L2800 產品規格
  • 繪圖引擎
    採用3Dlabs Glint R3和Glint Gamma G1幾何與光影運算器
  • 顯示記憶體
    內建32MB SGRAM
  • RAMDAC
    內建300MHz RAMDAC,最大解析度達2048x1536,True-color,垂直更新頻率60MHz
  • 多邊形產生速率
    Fill rate - 230 million texels per second, dual bilinear mip-map textures
    Fill rate - 115 million pixels per second, trilinear mip-map texture

  • Polygon rate - 4.75 million lit, transformed polygons per second (50% backface culled)

  • OpenGL和Direct X支援
    最佳化的DirectX 7和硬體OpenGL 1.2加速
  • Video視訊加速
    支援硬體YUV-RGB 與 MPEG-2等視訊加速顯示能力
  • 匯流排標準
    完整支援AGP 2.0和AGP PRO
  • 輸出功能
    支援singal和Dual Hand雙顯示功能(Windows NT和2000)
  • 輸出端
    DB-15 with DDC Support X2
    3Pin Mini-Din Stereo connector
    MDR20 DFP digital flat panel connector

WinFast 3D L2800 系統需求
  • IBM 或 100% 相容機種之個人電腦
  • Intel Pentium 或 AMD K6 等級以上處理器
  • AGP 或 AGP Pro相容插槽
  • 64MB 以上的系統記憶體
  • 16MB 以上的硬碟空間(安裝相關軟體使用)
  • Microsoft Windows NT 4.0 with Service Pack 5 or higher
  • 光碟機(安裝相關軟體使用)

 

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